Post Process
Game Design 1 Stealth Game » Devlog


Saturation set to 1.1, contrast set to 1.2, gamma set to 0.8. Min and Max EV set to -0.5. Path tracing turned off because it caused framerate issues. My main goal was to make the nighttime scene actually look like night. Through some trial and error, I was able to accomplish this goal. I had gotten some feedback from people that the scene was too dark, so I changed the skylight to 1 lux to 3.5 lux. This ended up fixing the problem. I also moved the positioning so the shadows weren't cast quite as far. The images above are before post-processing and after.
Get Game Design 1 Stealth Game
Game Design 1 Stealth Game
More posts
- Minor update18 hours ago
- Sound1 day ago
- UI1 day ago
- Materials1 day ago
- Lighting and VFX1 day ago
- Walkthrough video and build that actually works1 day ago
- Big Update1 day ago
- August 25th updateAug 25, 2025

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